|Study location||United Kingdom, Falmouth (Penryn Campus)|
|Type||Bachelor courses, full-time|
|Nominal duration||3 years|
High school / secondary education (or higher)
The entry qualification documents are accepted in the following languages: English.
Often you can get a suitable transcript from your school. If this is not the case, you will need official translations along with verified copies of the original.
IELTS: 6.0 (with a minimum of 5.5 in each skill)
At least 1 reference(s) must be provided.
A motivation letter must be added to your application.
Interested? To learn more about this study programme, entry requirements and application process, please contact one of our consultants in a country nearest to you.
Combining individual assignments and group projects, your 1st year is designed to provide you with the skills base and knowledge to creat your first animations. You’ll have the chance to try 2D & 3D CG, traditional 2D, stop-motion and experimental animation through a series of workshops, lectures and seminars. This practical work is supported by lectures in animation, drawing, design, storyboarding, and animation history and theory. Projects will be a mixture of short assignments and comprehensive live briefs, working with professionals from outside of the University.
o Animation practice
o Design. storyboarding & motion studies
o History & theory of animation
o Study trip – optional study trip to an animation festival
Your 2nd year allows you to pick a pathway in either Animation or Visual Effects. During this year you’ll develop your individual Animation or VFX practice. galvanising your interests and skills. Part of your 2nd year entails becoming an essential member of the Production Team for one of the 3rd year projects as well as giving you greater insight into teamwork and collaboration.
Your 2nd year also allows you the opportunity to study at one of Falmouth’s international partners through Study Abroad.
As a complete creative University you’ll have opportunities to collaborate with students from other courses such as Film. Television. Acting and Illustration, often of benefit to your project work.
o Animation practice
o Animation technologies
o Electives – in either pre or post-production Animation & Visual Effects
o Research & method
o Study abroad
Your final year allows you to pitch and produce a major piece of animation. With support from tutors and visiting professionals youll develop an idea from initial concepts into a full animation production. Recent 3rd year students have enjoyed insight from companies such as Aardman Animation. Passion Pictures. TT Games. Spider Eye and Character Shop.
Your film productions will be additionally supported by an industry mentor. These mentors are based at some of the UK’s leading production companies and offer crucial developmental advice in your final year.
To support your practice you’ll also write a dissertation about a subject of your choice. Throughout the year youll benefit from close tutor support ensuring that you graduate with a strong showreel and portfolio. preparing you and helping you take the first steps in your professional ca leer.
o Final major project
o Professional practice
Previous graduates have taken on roles including:
o 3D Animator: Aardman Animation & Double Negative
o 2D Animator: DHX Media
o Character Designer: Spider Eye & Hello Games
o VFX co-ordinator: Ubisoft. Framestore & Cinesite
o 3D Modeller: TT Fusion
o Production Assistants: MPC Vancouver. !Ilion studios. Arthur Cox & Spider Eye