BA (Hons)Digital Media Arts
Study location | United Kingdom, Guildford, Surrey |
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Type | Bachelor courses, sandwich |
Nominal duration | 4 years |
Study language | English |
Awards | BA (Hons) |
Course code | W213 |
Entry qualification | High school / secondary education (or higher) A-level grades required: AAB The entry qualification documents are accepted in the following languages: English. Often you can get a suitable transcript from your school. If this is not the case, you will need official translations along with verified copies of the original. You must take verified copies of the entry qualification documents along with you when you finally go to the university. |
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Language requirements | English IELTS: 6.5 (with a minimum of 6.0 in each band) |
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Other requirements | At least 1 reference(s) should be provided. A motivation letter must be added to your application. A relevant portfolio is required. - Interview is a part of admission process |
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More information |
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Overview
Interested? To learn more about this study programme, entry requirements and application process, please contact one of our consultants in a country nearest to you.
Programme structure
Year 1
Digital Cultures
Histories of Media Arts
Art & the Avant-garde
Multi-Platform Narratives
Creative Technologies labs and studios, including:
- Still Photography
- Sound & Video
- Animation, Interaction & Games
Year 2
Interdisciplinary Studios
Interdisciplinary Workshops including options of:
- Creative Coding
- Game Development
- Documentary Video
- Short Film Fiction
Critical Media Theory
Interaction Design
Professional Contexts and Preparation
Professional Training placement (optional)
You can spend your third year working in a professional role for a digital media arts organisation, with help from the Senior Professional Training Tutor to choose an appropriate host organisation and prepare you for the placement period. Types of placement are varied and can take place anywhere in the UK or overseas, but they all give you experiences that will help you get that all-important graduate job or move on to postgraduate study.
Year 3
Media Collaborations
Digital Media Casebook
Professional Portfolio
Research and Development for Creative Practice
Transdisciplinary Arts Project
Theory Option of Contemporary Arts & Intervention, or a list from School of Arts modules that may contain:
- Animation and the Virtual World
- Green Film
- Cinematic Horror
Career opportunities
Indicative career paths include cross-platform media development, games development, user experience design, animation, film/television production, digital post-production, independent media arts practices, live performance, marketing and advertising.
Please see the university profile or contact us for the deadlines that apply to you
Please see the university profile or contact us for the deadlines that apply to you