BA HonsAnimation
Study location | United Kingdom, London (Greenwich Campus) |
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Type | Bachelor courses, full-time |
Nominal duration | 3 years |
Study language | English |
Awards | BA Hons |
Course code | GW42 |
Entry qualification | High school / secondary education (or higher) Good exam results in Mathematics The entry qualification documents are accepted in the following languages: English. Often you can get a suitable transcript from your school. If this is not the case, you will need official translations along with verified copies of the original. |
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Language requirements | English IELTS: 6.0 (with a minimum of 5.5 in each band) |
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Other requirements | At least 1 reference(s) must be provided. A motivation letter must be added to your application. Applicants must attend an interview and present a creative portfolio. |
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More information |
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Overview
Interested? To learn more about this study programme, entry requirements and application process, please contact one of our consultants in a country nearest to you.
Programme structure
Year 1
Students are required to study the following compulsory courses.
Creative Coding (30 credits)
Animation Principles (30 credits)
Storytelling for Animation (30 credits)
Acquisition & Pipeline (30 credits)
Year 2
Students are required to study the following compulsory courses.
Animation Practice (30 credits)
Interactive Storytelling (30 credits)
Students are required to choose 60 credits from this list of options.
Creative Interactions (30 credits)
Sound and Image (30 credits)
VFX Principles (30 credits)
Meaning & Representation (30 credits)
Game Design Principles (30 credits)
Year 3
Students are required to study the following compulsory courses.
Animation Studio (30 credits)
Design Research Project (60 credits)
Students are required to choose 30 credits from this list of options.
Transmedia (30 credits)
Audiovisual Practices (30 credits)
VFX Studio (30 credits)
Interactive Applied Animation (30 credits)
Games Incubator (30 credits)
Career opportunities
The growth of digital media and the computer arts industries has created a high demand for talented designers and animators, so you could find yourself with a career in film, animation, TV, video games design or the digital interactive media industry. You may go on to specialise in computer animation, digital arts, scientific visualisations, post-production or visual effects. There are also opportunities in other design-related fields that need 3D skills, such as product or urban design, or architecture and landscape.
Typically, you can expect 12 contact hours per week in classes of around 30 students. Teaching is a mixture of studio work, seminars, lectures and workshops; we ensure that the teaching type is matched to get the best out of the content, so you won’t be sitting in lectures learning how to use a 3D Animation package, for example; you’ll be getting hands on time and learning by experimenting and completing projects.
Please see the university profile or contact us for the deadlines that apply to you
Please see the university profile or contact us for the deadlines that apply to you